A downloadable game for Windows and Linux

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Anarch is extremely small, completely public domain, no-dependency, no-file, portable suckless anarcho-pacifist from-scratch 90s-style Doom clone that runs everywhere, made for the benefit of all living beings.

play in browser: https://drummyfish.gitlab.io/anarch/bin/web/anarch.html

PLEASE: before  you decide to generously give me some money for this, download for free and try if it runs on your computer, I wouldn't want to take your money if the game for some reason wouldn't work. Thanks :)

PlatformsWindows, Linux
Rated 5.0 out of 5 stars
Made withGIMP, SDL, SFML
Tags3D, DRM Free, FPS, Open Source, Retro, suckless
Code licenseUnlicense
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few minutes
InputsKeyboard, Mouse, Playstation controller
LinksHomepage, Source code


Download NowName your own price

Click download now to get access to the following files:

Anarch_linux64_sdl_elf_1-02 198 kB
Anarch_linux64_sdl_elf_hd_1-02 290 kB
Anarch_gbmeta_1-01.zip 127 kB
Anarch_pokitto_1-01.pop 190 kB
Anarch_pokitto_joyhat_1-01.pop 189 kB
Anarch_winshitxp_sdl_1-01.zip 789 kB
Anarch_ringo_1-01d.zip 711 kB
Anarch_nibble_1-02.bin 415 kB


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public demonstrations of expressionless forms

the favor given arises thoughtful insticts

polygonal atmospheric dithers follows agreeable patterns

weary the completion escapes after frustration and concedes

formality, a thankful reproach flows towards intellectual divide

Deleted 136 days ago
Deleted 136 days ago

I cannot install it with the Itchio App.


At last, an Anarchist project.  I'm an Anarchist and I appreciate your excellent work.  Greetings and Thanks!!!


Cool game! Even though I don’t agree with everything, I loved reading through the readme. Also, thank you for contributing to OpenMW! Morrowind is one of my favorite games.


Honestly, i LOVE this game!


The new high res version is looking great! Are the sprites hand drawn?


Thanks, yes, I upscaled them from the original tiny sprites by firstly using an automatic pixel art scaling algorithm and then manually fine tuning them, which of course took most time, a lot longer than I expected.


Fuck yeah let's goo !!!!!!!!